Students get distracted easily these days. Traditional classroom techniques are struggling to keep pace with students' hyper-connected lifestyles. Educational institutions have the opportunity to use Meaningful Play to increase students' engagement and knowledge retention.
Using games to teach isn't just a way of making learning cool (although it certainly does help). Games are a powerful tool for stimulating thought, experimentation, exploration, and play, all essential elements in the learning process. They keep students constantly engaged with the learning experience, applying their knowledge frequently and testing their understanding.
They also empower teachers to deliver a more dynamic, tailored curriculum. Games can take care of presenting the core concepts, but it's up to the teacher to guide a student's play and work with them to make the most of the experience. Tracking tools can gather valuable statistics to direct a teacher's attention, and each student can work at their own pace, ensuring they understand a concept thoroughly before moving on.
We worked with The Small Business Company to teach nearly 200,000 high school students around the world about entrepreneurship by challenging them to run their own retail sporting goods business.


